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    Class SimpleStaticMinimap

    Simple, static minimap that does not move (static) and simply displays objects on top of a pre-rendered background image. Icons added to the map will have their position updated each frame to follow the minimap.

    Inheritance
    Object
    AbstractMinimap
    SimpleStaticMinimap
    Implements
    IMinimap
    Inherited Members
    AbstractMinimap.defaultShape
    AbstractMinimap.backgroundImage
    AbstractMinimap.maskShape
    AbstractMinimap.backgroundRt
    AbstractMinimap.icons
    AbstractMinimap.MinimapBounds
    AbstractMinimap.GetWorldBounds()
    AbstractMinimap.PixelsPerUnit
    AbstractMinimap.LateUpdate()
    AbstractMinimap.AddIcon(IMinimapIcon)
    AbstractMinimap.RemoveIcon(IMinimapIcon)
    AbstractMinimap.UpdateMinimapIconPosition(IMinimapIcon)
    AbstractMinimap.GetMinimapPosition(Vector3)
    AbstractMinimap.GetSize()
    AbstractMinimap.GetRotation()
    AbstractMinimap.MapNormal()
    AbstractMinimap.MapAxisHoriz()
    AbstractMinimap.MapAxisVert()
    Namespace: nickmaltbie.MinimapTools.Minimap.Simple
    Assembly: cs.temp.dll.dll
    Syntax
    public class SimpleStaticMinimap : AbstractMinimap, IMinimap

    Properties

    MapOffset

    Map offset for the minimap relative to the map size. A value of (0,0) would indicate centered map. A value of (1,1) would indicate shift the minimap by 1 unit of the minimap viewing area.

    Declaration
    public override Vector2 MapOffset { get; }
    Property Value
    Type Description
    Vector2
    Overrides
    AbstractMinimap.MapOffset

    MapScale

    Scale factor for map on screen.

    Declaration
    public override float MapScale { get; }
    Property Value
    Type Description
    Single
    Overrides
    AbstractMinimap.MapScale

    Source

    Source of shape for the minimap.

    Declaration
    protected override MinimapBoundsSource Source { get; }
    Property Value
    Type Description
    MinimapBoundsSource
    Overrides
    AbstractMinimap.Source

    Methods

    Awake()

    Declaration
    public override void Awake()
    Overrides
    AbstractMinimap.Awake()

    Start()

    Declaration
    public override void Start()
    Overrides
    AbstractMinimap.Start()

    Implements

    IMinimap
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