Namespace nickmaltbie.OpenKCC.Environment.MovingGround
Classes
MovementTracking
Component to track an object's displacement and rotation during an update
NoMovementTracking
Component to not move players with an object.
RelativeVelocityMovementTracking
Component to track an object's displacement and rotation during an update. Also have a scaling factor based on player's relative velocity. This will fully attach for relative speeds below the minimum relative velocity and fully detach players for velocities over the maximum velocity threshold.
RelativeVelocityRigidbodyTracking
Component to track an object's displacement and rotation during an update. Also have a scaling factor based on player's relative velocity. This will fully attach for relative speeds below the minimum relative velocity and fully detach players for velocities over the maximum velocity threshold.
RigidbodyMovingGround
Moving ground defined by a rigidbody
Interfaces
IMovingGround
Moving ground object that a player can move along with