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    Namespace nickmaltbie.OpenKCC.Environment.MovingGround

    Classes

    MovementTracking

    Component to track an object's displacement and rotation during an update

    NoMovementTracking

    Component to not move players with an object.

    RelativeVelocityMovementTracking

    Component to track an object's displacement and rotation during an update. Also have a scaling factor based on player's relative velocity. This will fully attach for relative speeds below the minimum relative velocity and fully detach players for velocities over the maximum velocity threshold.

    RelativeVelocityRigidbodyTracking

    Component to track an object's displacement and rotation during an update. Also have a scaling factor based on player's relative velocity. This will fully attach for relative speeds below the minimum relative velocity and fully detach players for velocities over the maximum velocity threshold.

    RigidbodyMovingGround

    Moving ground defined by a rigidbody

    Interfaces

    IMovingGround

    Moving ground object that a player can move along with

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