Search Results for

    Show / Hide Table of Contents

    Class AnyStateTransitionDemo

    Inheritance
    Object
    AnyStateTransitionDemo
    Namespace: nickmaltbie.StateMachineUnity.Tests.EditMode.Fixed
    Assembly: cs.temp.dll.dll
    Syntax
    public class AnyStateTransitionDemo : FixedSM

    Fields

    counter

    Declaration
    public int counter
    Field Value
    Type Description
    Int32

    Properties

    EntryCount

    Declaration
    public ConcurrentDictionary<Type, int> EntryCount { get; }
    Property Value
    Type Description
    ConcurrentDictionary<Type, Int32>

    ExitCount

    Declaration
    public ConcurrentDictionary<Type, int> ExitCount { get; }
    Property Value
    Type Description
    ConcurrentDictionary<Type, Int32>

    StateCounter

    Declaration
    public ConcurrentDictionary<Type, int> StateCounter { get; }
    Property Value
    Type Description
    ConcurrentDictionary<Type, Int32>

    Methods

    IncrementCounter()

    Declaration
    public void IncrementCounter()

    IncrementStateCounter()

    Declaration
    public void IncrementStateCounter()

    OnEnterState()

    Declaration
    public void OnEnterState()

    OnExitState()

    Declaration
    public void OnExitState()
    In This Article
    Back to top State Machine Unity Documentation