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    Namespace nickmaltbie.StateMachineUnity.netcode.ExampleAnim

    Classes

    ClientNetworkTransform

    DisconnectAction

    ExampleNetworkSMAnim

    Example implementation of the ExampleSMAnim.

    ExampleNetworkSMAnim.IdleEvent

    Event to stop moving the player.

    ExampleNetworkSMAnim.IdleState

    Idle NetworkState for example NetworkState machine.

    ExampleNetworkSMAnim.JumpEvent

    Event to perform the jump action.

    ExampleNetworkSMAnim.JumpState

    Jump NetworkState for example NetworkState machine.

    ExampleNetworkSMAnim.MoveEvent

    Event to start moving the player.

    ExampleNetworkSMAnim.PunchEvent

    Event to perform the punching action.

    ExampleNetworkSMAnim.PunchingState

    Punching NetworkState

    ExampleNetworkSMAnim.WalkingState

    Walking NetworkState for example NetworkState machine.

    ExampleNetworkSMAnim.YawnState

    Yawn animation to play after the player stands still for too long.

    NetworkControls

    NetworkSMAnimLabel

    Example label for a ExampleSMLabel.

    Enums

    NetworkControls.NMActionType

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