Namespace nickmaltbie.StateMachineUnity.netcode.ExampleAnim
Classes
ClientNetworkTransform
DisconnectAction
ExampleNetworkSMAnim
Example implementation of the ExampleSMAnim.
ExampleNetworkSMAnim.IdleEvent
Event to stop moving the player.
ExampleNetworkSMAnim.IdleState
Idle NetworkState for example NetworkState machine.
ExampleNetworkSMAnim.JumpEvent
Event to perform the jump action.
ExampleNetworkSMAnim.JumpState
Jump NetworkState for example NetworkState machine.
ExampleNetworkSMAnim.MoveEvent
Event to start moving the player.
ExampleNetworkSMAnim.PunchEvent
Event to perform the punching action.
ExampleNetworkSMAnim.PunchingState
Punching NetworkState
ExampleNetworkSMAnim.WalkingState
Walking NetworkState for example NetworkState machine.
ExampleNetworkSMAnim.YawnState
Yawn animation to play after the player stands still for too long.
NetworkControls
NetworkSMAnimLabel
Example label for a ExampleSMLabel.