Class AnimationCompleteEvent
Event raised whenever the current animation for a state machine has completed.
Implements
Namespace: nickmaltbie.StateMachineUnity.Event
Assembly: cs.temp.dll.dll
Syntax
public class AnimationCompleteEvent : IEvent
Fields
Instance
Global instance of the AnimationCompleteEvent
Declaration
public static readonly AnimationCompleteEvent Instance
Field Value
Type | Description |
---|---|
AnimationCompleteEvent |