Namespace nickmaltbie.StateMachineUnity.ExampleFSM
Classes
ExampleSMAnim
Example implementation of the ExampleSMAnim.
ExampleSMAnim.IdleEvent
Event to stop moving the player.
ExampleSMAnim.IdleState
Idle state for example state machine.
ExampleSMAnim.JumpEvent
Event to perform the jump action.
ExampleSMAnim.JumpState
Jump state for example state machine.
ExampleSMAnim.MoveEvent
Event to start moving the player.
ExampleSMAnim.PunchEvent
Event to perform the punching action.
ExampleSMAnim.PunchingState
Punching state
ExampleSMAnim.WalkingState
Walking state for example state machine.
ExampleSMAnim.YawnState
Yawn animation to play after the player stands still for too long.
ExampleSMLabel
Example label for a ExampleSMLabel.