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    Namespace nickmaltbie.StateMachineUnity.ExampleFSM

    Classes

    ExampleSMAnim

    Example implementation of the ExampleSMAnim.

    ExampleSMAnim.IdleEvent

    Event to stop moving the player.

    ExampleSMAnim.IdleState

    Idle state for example state machine.

    ExampleSMAnim.JumpEvent

    Event to perform the jump action.

    ExampleSMAnim.JumpState

    Jump state for example state machine.

    ExampleSMAnim.MoveEvent

    Event to start moving the player.

    ExampleSMAnim.PunchEvent

    Event to perform the punching action.

    ExampleSMAnim.PunchingState

    Punching state

    ExampleSMAnim.WalkingState

    Walking state for example state machine.

    ExampleSMAnim.YawnState

    Yawn animation to play after the player stands still for too long.

    ExampleSMLabel

    Example label for a ExampleSMLabel.

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