Search Results for

    Show / Hide Table of Contents

    Namespace nickmaltbie.StateMachineUnity.Fixed

    Classes

    FixedSM

    Abstract state machine to manage a set of given states and transitions.

    FixedSMAnim

    Abstract state machine to manage a set of given states and transitions. Supports basic unity events in addition to running an animation for each given state.

    FixedSMBehaviour

    Abstract state machine to manage a set of given states and transitions. Supports basic unity events for unity updates and features.

    In This Article
    Back to top State Machine Unity Documentation