Namespace nickmaltbie.StateMachineUnity.Fixed
Classes
FixedSM
Abstract state machine to manage a set of given states and transitions.
FixedSMAnim
Abstract state machine to manage a set of given states and transitions. Supports basic unity events in addition to running an animation for each given state.
FixedSMBehaviour
Abstract state machine to manage a set of given states and transitions. Supports basic unity events for unity updates and features.