Class State
Basic state to represent the current configuration of a state machine.
Inheritance
State
Namespace: nickmaltbie.StateMachineUnity
Assembly: cs.temp.dll.dll
Syntax
public abstract class State
Methods
IsInitialState(Type)
Checks if a given state is labeled with the initial state type.
Declaration
public static bool IsInitialState(Type type)
Parameters
Type | Name | Description |
---|---|---|
Type | type | Type of state to check. |
Returns
Type | Description |
---|---|
Boolean | True if this is the initial state, flase otherwise. |